My name is Jia. I am 3D digital artist, and my current focus is on character modelling and texturing, environment modelling and texturing, and vray lighting and rendering in 3dsmax. I have also had experience in animation, although my present interest is more on modelling.
My current work experience is as a high- and low-polygon building modeller and texture artist for a city simulation project over the last few years.
The software I am currently using are 3dsmax2012, Zbrush, Unreal and Photoshop.